Hybrid melee/ranged polearm with a frontal shield.
Generates energy on dealing ranged damage.
[Aim Down Sights] : Raise shield, depleting energy over time.
[Melee] : Kinetic melee combo.
Melee and projectile damage charge this weapon. When fully charged, [Alternate Weapon Action] to enable a special projectile attack. Projectile final blows create a volatile detonation and grant Volatile Rounds.