The Drifter

Featured
— A rogue Lightbearer and the organiser of Gambit.

The Drifter was first revived in the Dark Age.1 After his resurrection, he did not pick a new name, unlike most Guardians.2

Some time after his resurrection, the Drifter took the name of Germaine.3 He lived among other refugees in a small settlement called Eaton, where he hid his identity as a Guardian.45 Some time after Germaine had begun living there, the Iron Lords, led by Lord Dryden, arrived and made camp there, looking for a Warlord known as the Red Man.4 However, the Warlords soon found Eaton; a battle between the Warlords and the Iron Lords ensued, and the settlement was wiped out.63

At some point during the Dark Age, the Drifter began going by the name Eli; he also met the Guardian Orin for the first time.7 For some time, he was also a member of the Pilgrim Guard.

Later, the Drifter took the name of Wu Ming and began running a bar at the base of Felwinter Peak, again under the guise that he was mortal.8 However, Ming did reveal his true nature to Lord Felwinter; he also asked Felwinter to kill Lord Dryden for his actions at the battle at Eaton.9

Some time after the beginning of the City Age, Wu Ming again encountered Orin at Bamberga. The two quickly developed a close relationship.10 However, once Orin discovered that Ming was actually a Shadow of Yor, she ended their friendship.11 Soon after, Ghaul caged the Traveler and stripped the Guardians of their Light, and Orin left the system in search of the Nine.12

There are conflicting reports of the Drifter’s past and whereabouts during the City Age. According to the Drifter, he and a group of others left the system around the start of the City Age. Some centuries later, the group found a planet beyond the system, one that “repulsed Light” similar to the gun Thorn.13 There, the group found a series of alien monoliths, each containing a captured creature; these creatures were similar to the Hive, but had a natural Light-suppression field.14

Motivated by the potential of a new weapon, the Drifter claimed that the group began looking for a way to capture and transport the creatures off of their planet. However, tensions grew as crew members began dying randomly, unable to resurrect due to their suppressed Light.15 A year into the expedition, the crew was down to four members. At this point, the four became Lightless as a result of the Traveler being contained by Ghaul. The four drew on each other, and only the Drifter survived to leave the planet.16

The Drifter told the Renegade, also known as Shin Malphur, that he left the system almost immediately after being Risen and that he retrieved the Haul from the Lightless planet.17 Shin believed that many of Drifter’s stories regarding his past were false. He was tracking the Drifter for some time, but lost track of him around the time the Red War began.18 Malphur thought that Drifter was associated with the Shadows of Yor at some point, something the Drifter says himself; the Drifter is sometimes referred to as Dredgen Hope.192010

Prior to the Drifter’s first encounter with the Guardian, Osiris asked him to assist with the creation of the Sundial.21

According to Malphur, the Drifter moved Cityside at the beginning of Forsaken, coming back into civilization from beyond the Reef.22 The two eventually met, and the Drifter gave Malphur the location of Callum, a Shadow of Yor.20 Later, the Guardian discovered Callum’s grave within the Ascendant Plane.23

As the Drifter began attempting to bring Gambit to the City, Malphur encouraged the idea, convincing Lord Shaxx to permit Gambit.24 Malphur claimed he wanted to use Gambit as a way to drive the remaining Shadows of Yor out of hiding, a plan the Drifter seemed to agree to.25 However, the Drifter may have his own plan to kill Malphur.26 Later, it was revealed that Shin was Dredgen Vale and that he was the one who orchestrated the creation of Malfeasance in order to track down those drawn too close to the Dark; it is implied that Drifter did not know about Shin’s secret identity.2728

Following the death of Prince Uldren Sov, the Praxic Order was asked by the Vanguard to “handle” the Drifter. One of Ikora’s Hidden, the Warlock Aunor, took the mission.29 In her communications with the Guardian, she indicated that she was unsure whether the Drifter was at odds with the Shadows of Yor or in league with them.30 She and the Guardian then discovered that the object he was hauling originated from the Nine.3132 At the end of her investigation, Aunor determined that the Drifter posed no direct threat to the City and that he may be a useful tool in bringing back Orin.3334

At some point, the Drifter began having visions of the Pyramids.3536 After the Guardian became aware of these visions, the Drifter warned them that the Light alone would not be enough to fight the Darkness, and that Gambit was the key to defeating it.37

The Drifter worked with the Spider on several occasions.3839

With the arrival of the Pyramids, Eris Morn and the Drifter worked together in order to learn more about the Darkness.40

The Drifter joined the Exo Stranger and Morn as they traveled to Europa. There, they met with the Guardian, who began learning how to wield Stasis in order to defeat Eramis, Kell of Darkness.41

According to Eris, the Drifter had concerns about the allegiance he’d formed with her and the Stranger.42 She also believed he trusted no one but himself, a sentiment he echoed.4344

After the Guardian defeated Eramis, the Drifter returned to the Tower.45

The Drifter aided the Guardian in stealing a prototype Stasis weapon from the Fallen.45

Before he left for Europa, the Drifter began leaving secret tapes for Guardians to find.46 Within these tapes, the Drifter alluded to a secret plan coming to fruition.47

109 Lore Entries

45 Transcripts

8 Records

639 Items

102 Interactions

Lore Entries

A Friendly Face
A Matter of Trust
Ancient Apocalypse Bond
Ancient Apocalypse Boots
Ancient Apocalypse Cloak
Ancient Apocalypse Gauntlets
Ancient Apocalypse Gloves
Ancient Apocalypse Greaves
Ancient Apocalypse Grips
Ancient Apocalypse Helm
Ancient Apocalypse Hood
Ancient Apocalypse Mark
Ancient Apocalypse Mask
Ancient Apocalypse Plate
Ancient Apocalypse Robes
Ancient Apocalypse Strides
Ancient Apocalypse Vest
Arbalest
Artifacts and Old Friends
Bond of the Cormorant Blade
Borrowed Time
Breakneck
Bright Side of a Bad Idea
Calamity Rig Bond
Calamity Rig Boots
Calamity Rig Cloak
Calamity Rig Cover
Calamity Rig Gauntlets
Calamity Rig Gloves
Calamity Rig Greaves
Calamity Rig Helm
Calamity Rig Mark
Calamity Rig Mask
Calamity Rig Plate
Calamity Rig Robes
Calamity Rig Sleeves
Calamity Rig Strides
Calamity Rig Vest
Chapter 2: Itinerant Mendicant
Chapter 3: Towerless
Chapter 7
Checking the Chamber
Chivalric Fire
Civilian Atrium South
Coffin Nail
CONTACT
Eidolon Pursuant Bond
Eidolon Pursuant Cloak
Eidolon Pursuant Greaves
Eidolon Pursuant Legguards
Eidolon Pursuant Pants
Eidolon Pursuant Plate
Eidolon Pursuant Mark
Eidolon Pursuant Robe
Eidolon Pursuant Tunic
False Promises
Hardline
Illicit Reaper Bond
Illicit Reaper Cloak
Illicit Reaper Mark
Jurassic Green
Justified Means
Kept Confidence
Lightkin Gauntlets
Lightkin Gloves
Lightkin Grips
Loose Ends, pt. I
Loose Ends, pt. II
Loose Ends, pt. III
Malfeasance
Message from Aunor I
Message from Aunor II
Message from Aunor III
Message from Aunor IV
Message from Aunor IX
Message from Aunor V
Message from Aunor VI
Message from Aunor VII
Message from Aunor VIII
Message from Aunor X
Message to Aunor
Notorious Reaper Bond
Notorious Reaper Cloak
Notorious Reaper Mark
Opulent Scholar Boots
Outlawed Reaper Bond
Outlawed Reaper Cloak
Outlawed Reaper Mark
Potential
Python
Revelations and Invitations
Shadow on a Wall
Penumbral Cloak
Penumbral Mark
Step into the Shade
Sunbreak Mark
Synesthesia
The Liar's Trap
The Long Con
The Messenger
The Messenger (Adept)
The Price of a Double-Sided Coin
To All Guardians
To the Drifter
To Zavala
Uneasy Feeling
Wayfinder's Shell
Whispering Slab
Witherhoard

Transcripts

Items

Interactions